This page isn't being updated because I'm not developing MZF any more.
MZF

What you want:


MZF 0.97a notes
Download mzf97a.zip (www) -- (450k)
Take a peek at ROM 2.4 mode

Bugs in MZF 0.97a-b2

So you want the MZF source code...

A version of 32 bit MZF which supports EnvyMUD 2.0 is available. You have to get the regular MZF32.ZIP and then this file to use it. The file is MZFE2-32.ZIP and is 277,237 bytes. Click here-www.

MZF16-95b is 439,012 bytes. Click here-www.

MZF32-95b is 389,834 bytes. Click here-www

This version is for Windows 95/98/NT (NT works with 3.5x or 4.0 Intel-only)

This version was zipped with WinZip '95 which is why you see a long file name in the .zip.

Rainman has reported a minor bug in MZF 0.94c where 'P' resets get ignored by the renumber command. So if you have a zone in which objects get reset inside other objects, you will need to edit by hand the vnums after you renumber.

MZF fill fail with a GPF fault if an object is reset onto a mobile with an illegal wield-position. (This would happen if you were loading a zone for a MUD with extra wield positions.) Thanks Rainman for pointing this out.


MAKE.ZONES.FAST help


What is MZF?
FAQs about MZF
MZF copyright
VNUMS (virtual numbers)
Making Rooms with MZF
Making Mobiles with MZF
Making Objects with MZF
MZF Control Panel

Credits


MZF: MAKE.ZONES.FAST

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